How to Generate 3D Elevation in Hiking Map Animation

In this article 5 sections
Flat maps work fine for city routes, but they don’t capture what a hike actually feels like — the climbs, the descents, the terrain underfoot. TravelAnimator solves this with 3D Elevation, a feature that adds real terrain depth to your animation so mountains, valleys, and trails look and feel three-dimensional.
This guide explains how to turn on 3D Elevation in TravelAnimator, which map style enables it, and which Scene Styles actually let you see it.
What is 3D Elevation in Travel Animator?
3D Elevation is a map rendering feature that displays real terrain height in your animation instead of a flat surface. Steep climbs rise, valleys dip, and the landscape follows the actual shape of the ground along your route.
3D Elevation is tied directly to the Satellite map style — selecting Satellite automatically turns elevation on for your animation. From there, you can still fully customize your video with vehicle models, place labels, and other elements as usual.
There’s one important detail to understand before you start: 3D Elevation is only visible in certain Scene Styles, because it depends on the camera angle used to view the route.
- Visible with: Default, Follow, and Lead — these Scene Styles use an angled camera view, so terrain height is clearly visible.
- Not visible with: Atlas, Sticker, and Sticker 2 — these Scene Styles look straight down at the map from above, so elevation isn’t visually noticeable even though the terrain data is still there.
Step-by-Step: How to Turn On 3D Elevation for Your Hiking Video
1. Create or Open Your Route
Open TravelAnimator and plot your hiking route, or open a saved one.
2. Select the Satellite Map Style
In the map style options, choose Satellite. This automatically enables 3D Elevation for your route.
3. Choose Your Model and Customize
Pick a hiking model, add place labels, and apply any other customizations you’d like for the video.
4. Set Your Scene Style
Open Scene Style and choose Default, Follow, or Lead to make sure the elevation is actually visible from the camera angle. Avoid Atlas, Sticker, or Sticker 2 if you want the 3D terrain to show.
5. Preview the Difference
Play the animation and compare how the route looks with elevation on versus a flat map style. The climbs and descents of your hike will be immediately obvious.
6. Export Your Video
Once you’re happy with how the terrain looks in preview, export your final hiking animation and share it on social meia.
Why Scene Style Matters for Elevation
It’s easy to turn on Satellite and assume elevation will show up automatically in every view — but the camera angle plays a big role in whether terrain depth is visible.
- Default, Follow, and Lead all use a side or behind-the-vehicle camera angle, which naturally shows the rise and fall of the terrain as your model moves along the route.
- Atlas, Sticker, and Sticker 2 view the map from directly above (90 degrees), which flattens the visual perspective — so even with elevation data active, the terrain won’t look three-dimensional on screen.
If your hiking video looks flat even after selecting Satellite, check your Scene Style first — it’s the most common reason elevation doesn’t appear as expected
Framing the Climb: Camera, Zoom and Intro
Satellite gets the terrain into your video. How much of it viewers actually notice depends on the camera.
- Follow keeps the camera behind your hiker, so a long ascent feels like you’re climbing with them. It’s a natural pick for a ridge walk.
- Lead sits in front and looks back at the model, which shows the valley you’ve just climbed out of. It works well for the final push to a summit.
- Zoom changes the feel more than you’d expect. 1x shows more of the surrounding peaks, while 3x stays tight on the model. On a 12 km ridge hike, 1x or 2x usually keeps the mountains in frame.
Scene Style, Zoom and Intro Style all sit in the same panel. Change one at a time and preview between each, or you won’t know which setting made the difference.
Getting the Trail Itself Right
Elevation makes route mistakes easier to spot. A line that cuts straight across a valley looks plainly wrong once that valley is rendered in 3D.
- If you recorded the hike with a watch or a tracking app, import the GPX file so the line follows the path you actually walked.
- Plotting by hand? Long-press each stop and turn on Real Routes so the segment follows mapped walking trails. It works segment by segment, so enable it at every stop except the last.
- Choose a route line color that stands out against green forest and grey rock. Bright yellow, orange or white tend to hold up well on satellite imagery.
- Use a walking model, such as the hiker man or female walking models, so the figure looks right against the scale of the terrain.
For more on building the whole trail video, see our guide to creating a hiker’s map.
When Elevation Isn't the Point
Not every outdoor route needs terrain. A flat beach walk or a city cycling loop gains little from 3D Elevation, and a cleaner map style may suit it better. For a multi-day trek, it can help to export twice: an Atlas overview that shows the full route clearly from above, then a short Follow clip of the steepest climb, where the terrain really shows.
Bring Your Hike's Terrain to Life
A hiking route isn’t just a line on a map — it’s climbs, descents, and rugged terrain that deserve to be seen. With 3D Elevation in TravelAnimator, your hiking animations can finally show the landscape the way it actually looked on the trail.
Download the TravelAnimator app from the App Store or Play Store, select Satellite map style, and turn your next hike into a video with real depth.
FAQs
Why doesn't my TravelAnimator map show elevation?
3D Elevation is tied to the Satellite map style, so make sure that’s selected first. If it’s already on and you still don’t see terrain depth, check your Scene Style — Atlas, Sticker, and Sticker 2 look straight down at the map, which flattens the visual even though elevation data is active.
What map style shows 3D terrain in TravelAnimator?
The Satellite map style is what enables 3D Elevation. Selecting it automatically turns on real terrain height for your route, showing climbs, descents, and rugged landscape detail.
Which Scene Style shows elevation best?
Default, Follow, and Lead all use an angled camera view, which clearly displays terrain height as your model moves along the route. These are the best choices for showing off 3D Elevation.
Does 3D Elevation work with Atlas or Sticker view?
Elevation data is still active with Atlas, Sticker, and Sticker 2, but these Scene Styles view the map from directly above at 90 degrees, which flattens the perspective so the terrain won’t look three-dimensional on screen.
Can I use a GPX file with 3D Elevation in TravelAnimator?
Yes. Import the GPX file from your watch or tracking app, then choose the Satellite map style on the preview screen to turn on 3D Elevation. The route follows your recorded track, and the terrain rises and falls beneath it. Pick Default, Follow or Lead in Scene Style so the camera angle actually shows the height of the hills.
Why does my hiking route cut straight across a valley in TravelAnimator?
Points you add by hand are joined with direct lines, which looks wrong once 3D terrain is visible. Long-press each stop and enable Real Routes so the segment follows mapped trails where they exist, or import a GPX file of the hike you recorded. Preview with Satellite selected to check the line now follows the ground.





